Friday, January 16, 2009

Everything I Really Need to Know in Life I Learned From Playing Blue

This was co-authored by Mike Manzer, and we posted it to mtg-strategy-l June 1, 1996. I didn't know I still had a copy of it; I'm glad I do.

A lot of it doesn't make sense unless you're familiar with Magic: The Gathering. There's still a lot of timeless wisdom here, even if you're not.


  • If you appear innocent, people will, at first, assume you're not dangerous.

  • People will only make that mistake once.

  • Never give up the element of surprise.

  • When faced with a problem, make it disappear.

  • If you can't make it disappear, take control of it.

  • If you can't take control of it, incapacitate it.

  • If you can't incapacitate it, keep it busy.

  • Keep your resources open.

  • Recycle (even if it's not yours).

  • Always have a backup plan.

  • If you mess with people enough, they get mad.

  • When people get mad, they make stupid mistakes.

  • Some people really are named Tim.

  • A little dash of water can do wonders to clear a cluttered battlefield...

  • Big flying things scare people.

  • Know your enemies.

  • Always look like you are in control.

  • Glasses are no fun.

  • If you poke people, they get annoyed.

  • If you poke people enough, they will die.

  • People usually get annoyed before they die.

  • Appearances are important.

  • You never get a second chance to make a first impression.

  • First impressions aren't everything.

  • Things never seem quite as cool as they used to be.

  • Appear strong where you are weak and appear weak when you are strong.

  • Mountains suck. So do Forests. Taigas are just evil.

  • Brute force is not all its cracked up to be.

  • The bigger they are, the harder they fall.

  • Things are tougher to stop once they've gotten started.

  • Play people against each other.

  • ALWAYS look like you know what you are doing.

  • Even when you try to make things fair, they won't be.

  • Never tap out.


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